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AI Insights · Timothy · January 2022

Top 5 High Fantasy Games on Android in Greece, Q4 2021

Discover the performance trends of the top 5 high fantasy games on Android in Greece during the fourth quarter of 2021, including weekly downloads, revenue, and active users.

Top 5 High Fantasy Games on Android in Greece, Q4 2021

In the fourth quarter of 2021, the top 5 high fantasy games on the Android platform in Greece showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.

Coin Master from Moon Active saw its weekly revenue start at approximately $61.8K in late September and peak at around $98.1K by the end of October. However, revenue gradually declined to roughly $42.3K by the end of December. Weekly downloads remained relatively stable, fluctuating between 1.3K and 1.9K, with a slight peak in the last week of December. The game maintained a consistent user base, with active users hovering around 28.5K to 30K throughout the quarter.

Empires & Puzzles: Match-3 RPG by Small Giant Games experienced a notable rise in weekly revenue, starting at about $12.4K in late September and reaching a high of approximately $30.6K by the end of November. Weekly downloads were steady, generally ranging from 390 to 669, with a significant increase in the final week of December. Active users remained relatively constant, fluctuating between 10.1K and 11.3K.

Lords Mobile: Last Rise of Qin from IGG.COM had an upward trend in weekly revenue, starting at around $8.9K and peaking at $13.7K in mid-December. The game saw a substantial increase in weekly downloads, from 1.5K in mid-October to 6.4K by the end of December. Active users also grew significantly from 7.8K in late September to 12.4K by the end of the quarter.

RAID: Shadow Legends by Plarium Global Ltd showed a varied performance in weekly revenue, beginning at approximately $7.4K and peaking at $10.6K by the end of December. Weekly downloads were relatively stable, ranging from 729 to 1.5K. Active users saw slight fluctuations, staying around the 9.8K to 10.9K range throughout the quarter.

Clash Royale by Supercell displayed a consistent increase in weekly revenue, starting at about $4.8K and rising to $10.1K by late December. Weekly downloads fluctuated between 1.7K and 3.9K, with a notable increase in the last week of October. Active users surged significantly, beginning at 85.6K in late September and reaching 181.6K by the end of December.

These insights are based on data from Sensor Tower. For more detailed analytics and performance metrics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022